Inside that folder, create the following folders: 'Original', 'Modded' and 'tgas'. Create a folder on your desktop (or wherever you want.) and give it a name to suit the project.Ģ. You will need to get TXD Workshop (available here: ) to extract textures from TXD files.ġ. The DFF file is where the 3D model is created, and is the primary file that ZModeler uses. ![]() You can add and subtract textures from this file. The TXD file holds all the textures that the mod uses. It should work for you also if you follow the steps properly.Īs you may know, GTA SA uses both a. Keep in mind there are other ways to import mods, but this way has been perfected by me and always works for me. ![]() ![]() This tutorial will explain in great detail on how to import mods into ZModeler.
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